「java保持连接」java socket保持连接
本篇文章给大家谈谈java保持连接,以及java socket保持连接对应的知识点,希望对各位有所帮助,不要忘了收藏本站喔。
本文目录一览:
怎么判断java是否是长连接
长连接,指在一个TCP连接上可以连续发送多个数据包,在TCP连接保持期间,如果没有数据包发送,需要双方发检测包以维持此连接,一般需要自己做在线维持。 长链接的操作过程是连接→数据传输→保持连接(心跳)→数据传输→保持连接(心跳)→……→关闭连接; 这就要求长连接在没有数据通信时,定时发送数据包(心跳),以维持连接状态,短连接在没有数据传输时直接关闭就行了.
java如何实现http长连接
通过轮询来实现长连接
轮询:隔一段时间访问服务器,服务器不管有没有新消息都立刻返回。
http长连接实现代码:
客户端:
package houlei.csdn.keepalive;
import java.io.IOException;
import java.io.InputStream;
import java.io.ObjectInputStream;
import java.io.ObjectOutputStream;
import java.net.Socket;
import java.net.UnknownHostException;
import java.util.concurrent.ConcurrentHashMap;
/**
* C/S架构的客户端对象,持有该对象,可以随时向服务端发送消息。
* p
* 创建时间:2010-7-18 上午12:17:25
* @author HouLei
* @since 1.0
*/
public class Client {
/**
* 处理服务端发回的对象,可实现该接口。
*/
public static interface ObjectAction{
void doAction(Object obj,Client client);
}
public static final class DefaultObjectAction implements ObjectAction{
public void doAction(Object obj,Client client) {
System.out.println("处理:\t"+obj.toString());//诊断程序是否正常
}
}
public static void main(String[] args) throws UnknownHostException, IOException {
String serverIp = "127.0.0.1";
int port = 65432;
Client client = new Client(serverIp,port);
client.start();
}
private String serverIp;
private int port;
private Socket socket;
private boolean running=false;
private long lastSendTime;
private ConcurrentHashMapClass, ObjectAction actionMapping = new ConcurrentHashMapClass,ObjectAction();
public Client(String serverIp, int port) {
this.serverIp=serverIp;this.port=port;
}
public void start() throws UnknownHostException, IOException {
if(running)return;
socket = new Socket(serverIp,port);
System.out.println("本地端口:"+socket.getLocalPort());
lastSendTime=System.currentTimeMillis();
running=true;
new Thread(new KeepAliveWatchDog()).start();
new Thread(new ReceiveWatchDog()).start();
}
public void stop(){
if(running)running=false;
}
/**
* 添加接收对象的处理对象。
* @param cls 待处理的对象,其所属的类。
* @param action 处理过程对象。
*/
public void addActionMap(ClassObject cls,ObjectAction action){
actionMapping.put(cls, action);
}
public void sendObject(Object obj) throws IOException {
ObjectOutputStream oos = new ObjectOutputStream(socket.getOutputStream());
oos.writeObject(obj);
System.out.println("发送:\t"+obj);
oos.flush();
}
class KeepAliveWatchDog implements Runnable{
long checkDelay = 10;
long keepAliveDelay = 2000;
public void run() {
while(running){
if(System.currentTimeMillis()-lastSendTimekeepAliveDelay){
try {
Client.this.sendObject(new KeepAlive());
} catch (IOException e) {
e.printStackTrace();
Client.this.stop();
}
lastSendTime = System.currentTimeMillis();
}else{
try {
Thread.sleep(checkDelay);
} catch (InterruptedException e) {
e.printStackTrace();
Client.this.stop();
}
}
}
}
}
class ReceiveWatchDog implements Runnable{
public void run() {
while(running){
try {
InputStream in = socket.getInputStream();
if(in.available()0){
ObjectInputStream ois = new ObjectInputStream(in);
Object obj = ois.readObject();
System.out.println("接收:\t"+obj);//接受数据
ObjectAction oa = actionMapping.get(obj.getClass());
oa = oa==null?new DefaultObjectAction():oa;
oa.doAction(obj, Client.this);
}else{
Thread.sleep(10);
}
} catch (Exception e) {
e.printStackTrace();
Client.this.stop();
}
}
}
}
}
服务端:
package houlei.csdn.keepalive;
import java.io.IOException;
import java.io.InputStream;
import java.io.ObjectInputStream;
import java.io.ObjectOutputStream;
import java.net.ServerSocket;
import java.net.Socket;
import java.util.concurrent.ConcurrentHashMap;
/**
* C/S架构的服务端对象。
* p
* 创建时间:2010-7-18 上午12:17:37
* @author HouLei
* @since 1.0
*/
public class Server {
/**
* 要处理客户端发来的对象,并返回一个对象,可实现该接口。
*/
public interface ObjectAction{
Object doAction(Object rev);
}
public static final class DefaultObjectAction implements ObjectAction{
public Object doAction(Object rev) {
System.out.println("处理并返回:"+rev);//确认长连接状况
return rev;
}
}
public static void main(String[] args) {
int port = 65432;
Server server = new Server(port);
server.start();
}
private int port;
private volatile boolean running=false;
private long receiveTimeDelay=3000;
private ConcurrentHashMapClass, ObjectAction actionMapping = new ConcurrentHashMapClass,ObjectAction();
private Thread connWatchDog;
public Server(int port) {
this.port = port;
}
public void start(){
if(running)return;
running=true;
connWatchDog = new Thread(new ConnWatchDog());
connWatchDog.start();
}
@SuppressWarnings("deprecation")
public void stop(){
if(running)running=false;
if(connWatchDog!=null)connWatchDog.stop();
}
public void addActionMap(ClassObject cls,ObjectAction action){
actionMapping.put(cls, action);
}
class ConnWatchDog implements Runnable{
public void run(){
try {
ServerSocket ss = new ServerSocket(port,5);
while(running){
Socket s = ss.accept();
new Thread(new SocketAction(s)).start();
}
} catch (IOException e) {
e.printStackTrace();
Server.this.stop();
}
}
}
class SocketAction implements Runnable{
Socket s;
boolean run=true;
long lastReceiveTime = System.currentTimeMillis();
public SocketAction(Socket s) {
this.s = s;
}
public void run() {
while(running run){
if(System.currentTimeMillis()-lastReceiveTimereceiveTimeDelay){
overThis();
}else{
try {
InputStream in = s.getInputStream();
if(in.available()0){
ObjectInputStream ois = new ObjectInputStream(in);
Object obj = ois.readObject();
lastReceiveTime = System.currentTimeMillis();
System.out.println("接收:\t"+obj);
ObjectAction oa = actionMapping.get(obj.getClass());
oa = oa==null?new DefaultObjectAction():oa;
Object out = oa.doAction(obj);
if(out!=null){
ObjectOutputStream oos = new ObjectOutputStream(s.getOutputStream());
oos.writeObject(out);
oos.flush();
}
}else{
Thread.sleep(10);
}
} catch (Exception e) {
e.printStackTrace();
overThis();
}
}
}
}
private void overThis() {
if(run)run=false;
if(s!=null){
try {
s.close();
} catch (IOException e) {
e.printStackTrace();
}
}
System.out.println("关闭:"+s.getRemoteSocketAddress());//关闭长连接
}
}
}
长连接的维持,是要客户端程序,定时向服务端程序,发送一个维持连接包的。
如果,长时间未发送维持连接包,服务端程序将断开连接。
java web即时聊天如何保持长连接
Web长连接可以使用跨浏览器兼容套接字解决方案,服务器需要事件驱动和异步I/O机制的语言脚本较容易实现且性能可观。望楼主尝试搭建Nodejs + Socket.IO 来解决web端持久化连接的问题。 共享消息可以使用Socket.IO的broadcast广播机制或者命名空间接口下的所有sockets进行send
求java nio网络编程的小例子,要求客户端一直与服务器保持连接
import java.awt.*;
import java.awt.event.*;
import java.io.IOException;
import java.net.*;
import java.io.*;
public class chatClient extends Frame {
/**
* @param args
*/
TextField tfTxT=new TextField();
TextArea taContent=new TextArea();
Socket s=null;
DataOutputStream dos=null;
DataInputStream dis=null;
private boolean bConnected =false;
public static void main(String[] args) {
new chatClient().lunachFrame();
}
private class RecvThread implements Runnable{
public void run() {
try{
while(bConnected){
String str=dis.readUTF();
taContent.setText(taContent.getText()+str+'\n');
}
}catch(IOException e){
e.printStackTrace();
}
}
}
public void lunachFrame(){
this.setLocation(400, 300);
this.setSize(300,300);
//this.setLayout(new FlowLayout());
this.add(tfTxT,"South");
this.add(taContent,"North");
pack();
tfTxT.addActionListener(new TFListener());
this.addWindowListener(new WindowClose());
this.setVisible(true);
connect();
new Thread(new RecvThread()).start();
}
public void connect(){
try {
s= new Socket("127.0.0.1",8888);
dos =new DataOutputStream(s.getOutputStream());
dis =new DataInputStream(s.getInputStream());
System.out.println("connected!");
bConnected=true;
} catch (UnknownHostException e) {
e.printStackTrace();
} catch (IOException e) {
e.printStackTrace();
}
}
public void disconnect(){
try {
dos.close();
s.close();
} catch (Exception e) {
// TODO 自动生成 catch 块
e.printStackTrace();
}
}
class WindowClose extends WindowAdapter{
@Override
public void windowClosing(WindowEvent e) {
// TODO 自动生成方法存根
System.exit(0);
disconnect();
}
}
private class TFListener implements ActionListener{
public void actionPerformed(ActionEvent e) {
String str=tfTxT.getText().trim();//trim去掉两边空格
//taContent.setText(str);
tfTxT.setText("");
try {
dos.writeUTF(str);
dos.flush();
//dos.close();
} catch (IOException e1) {
e1.printStackTrace();
}
}
}
}
======================================
import java.io.IOException;
import java.net.*;
import java.io.*;
import java.util.*;
public class ChatServer {
ListClient clients=new ArrayListClient();
Client c=null;
public static void main(String[] args){
new ChatServer().start();
}
public void start(){
boolean started=false;
ServerSocket ss=null;
DataInputStream dis=null;
try{
ss=new ServerSocket(8888);
started =true;
}catch(Exception e)
{
e.printStackTrace();
}
try{
while(started){
Socket s=ss.accept();
c=new Client(s);//启动线程,实行run()方法
System.out.println("a client connected!");
new Thread(c).start();//启动start方法,循环.start是Thread中的方法与这上面的start无关
clients.add(c);
//dis.close();
}
} catch (Exception e) {
//e.printStackTrace();
}
finally{
try {
ss.close();
} catch (IOException e) {
// TODO 自动生成 catch 块
e.printStackTrace();
}
}
}
class Client implements Runnable{
private Socket s;
private DataInputStream dis =null;
private boolean bConnected =false;
private DataOutputStream dos=null;
public Client(Socket s){
this.s=s;
try {
dis=new DataInputStream(s.getInputStream());
dos =new DataOutputStream(s.getOutputStream());
bConnected =true;
} catch (IOException e) {
// TODO 自动生成 catch 块
e.printStackTrace();
}
}
public void send(String str)throws Exception{
dos.writeUTF(str);
}
public void run() {
try{
while(bConnected){
String str = dis.readUTF();
System.out.println(str);
for(int i=0;iclients.size();i++){
c=clients.get(i);
c.send(str);
}
/*for(IteratorClient it=clients.iterator();it.hasNext();){
Client c=it.next();
c.send(str);
}*/
}
}catch(SocketException e){
clients.remove(this);
System.out.println("客户下线了");
}
catch(EOFException e){
System.out.println("Client closed");
}
catch (Exception e){
//e.printStackTrace();
}
finally{
try {
if(dis !=null) dis.close();
if(dos !=null) dos.close();
if(s!=null) s.close();
} catch (Exception e1) {
// TODO 自动生成 catch 块
//e1.printStackTrace();
}
}
}
}
}
第一个是客户端,
第二个是server端
java保持连接的介绍就聊到这里吧,感谢你花时间阅读本站内容,更多关于java socket保持连接、java保持连接的信息别忘了在本站进行查找喔。