「java迷宫求解」java迷宫小游戏
本篇文章给大家谈谈java迷宫求解,以及java迷宫小游戏对应的知识点,希望对各位有所帮助,不要忘了收藏本站喔。
本文目录一览:
- 1、Java迷宫算法问题(用栈实现)有算法简述
- 2、JAVA数据结构迷宫求解!
- 3、java迷宫路径总条数问题
- 4、请帮忙用数据结构(java版)的知识解决这道迷宫问题的程序代码。
- 5、JAVA走迷宫问题-怎么使迷宫一定走通?
- 6、求用java语言寻找走出迷宫路线的算法
Java迷宫算法问题(用栈实现)有算法简述
import java.io.File;
import java.io.FileNotFoundException;
import java.util.HashSet;
import java.util.LinkedList;
import java.util.List;
import java.util.Scanner;
public class Test {
public static void main(String[] args) throws FileNotFoundException {
Scanner input = new Scanner(new File("Maze2tong.txt"));
int row = 0;
char[][] Mazemap = new char[12][58];
while (input.hasNext()) {
String line = input.nextLine();
for (int column = 0; column = line.length() - 1; column++) {
char c = line.charAt(column);
Mazemap[row][column] = c;
}
row++;
}
for (int i = 0; i 12; i++) {
for (int j = 0; j 58; j++) {
System.out.print(Mazemap[i][j]);
}
System.out.print("\n");
}
LinkedListTwoTupleInteger, Integer trace = new LinkedListTwoTupleInteger, Integer();
System.out.println(maze(Mazemap, trace));
System.out.println(trace);
}
public static boolean maze(char[][] maze,
ListTwoTupleInteger, Integer trace) {
LinkedListTwoTupleInteger, Integer path = new LinkedListTwoTupleInteger, Integer();
HashSetTwoTupleInteger, Integer traverse = new HashSetTwoTupleInteger, Integer();
for (int i = 0; i maze.length; i++) {
for (int j = 0; j maze[i].length; j++) {
if (maze[i][j] == 'S') {
path.add(new TwoTupleInteger, Integer(i, j));
}
}
}
while (!path.isEmpty()) {
TwoTupleInteger, Integer temp = path.pop();
if (traverse.contains(temp)) {
continue;
} else if (maze[temp.first][temp.second] == 'F') {
trace.add(temp);
return true;
} else if (!traverse.contains(temp)) {
if (temp.second + 1 maze[temp.first].length
maze[temp.first][temp.second + 1] != 'W')
path.add(new TwoTupleInteger, Integer(temp.first,
temp.second + 1));
if (temp.second - 1 0
maze[temp.first][temp.second - 1] != 'W')
path.add(new TwoTupleInteger, Integer(temp.first,
temp.second - 1));
if (temp.first + 1 maze.length
maze[temp.first + 1][temp.second] != 'W')
path.add(new TwoTupleInteger, Integer(temp.first + 1,
temp.second));
if (temp.first - 1 0
maze[temp.first - 1][temp.second] != 'W')
path.add(new TwoTupleInteger, Integer(temp.first - 1,
temp.second));
traverse.add(temp);
trace.add(temp);
}
}
trace.clear();
return false;
}
}
class TwoTupleA, B {
public final A first;
public final B second;
public TwoTuple(A a, B b) {
first = a;
second = b;
}
@Override
public int hashCode() {
return first.hashCode() + second.hashCode();
}
@Override
public boolean equals(Object obj) {
if (!(obj instanceof TwoTuple)) {
}
return obj instanceof TwoTuple first.equals(((TwoTuple) obj).first)
second.equals(((TwoTuple) obj).second);
}
public String toString() {
return "(" + first + ", " + second + ")";
}
} // /:-
import java.io.File;
import java.io.FileNotFoundException;
import java.util.LinkedList;
import java.util.Scanner;
class MyPoint
{
public boolean visited=false;
public int parentRow=-1;
public int parentColumn=-1;
public final char content;
public int x;
public int y;
public MyPoint(char c,int x,int y)
{
this.content = c;
this.x = x;
this.y = y;
}
}
public class Maze
{
public static MyPoint[][] getMazeArray(){
Scanner input = null;
MyPoint[][] mazemap = new MyPoint[12][58];
try {
input = new Scanner(new File("Maze2tong.txt"));
int row = 0;
while (input.hasNext()) {
String line = input.nextLine();
for (int column = 0; column = line.length() - 1; column++) {
char c = line.charAt(column);
MyPoint point = new MyPoint(c,row,column);
mazemap[row][column] = point;
}
row++;
}
input.close();
} catch (FileNotFoundException e) {
e.printStackTrace();
}
return mazemap;
}
public static boolean tomRun(MyPoint[][] maze,MyPoint end)
{
int x = maze.length;
int y = maze[0].length;
LinkedListMyPoint stack=new LinkedListMyPoint();
for (int i = 0; i maze.length; i++) {
for (int j = 0; j maze[i].length; j++) {
if (maze[i][j].content == 'S') {
stack.push(maze[i][j]);
maze[i][j].visited=true;
}
}
}
boolean result=false;
while(!stack.isEmpty())
{
MyPoint t=stack.pop();
//System.out.println("pop point:"+t.x+" "+t.y+" value:"+maze[t.x][t.y]);
if(t.content == 'F')
{
result=true;
end.x = t.x;
end.y = t.y;
break;
}
if(t.x-1 0 maze[t.x-1][t.y].visited==false maze[t.x-1][t.y].content != 'W')
{
stack.push(maze[t.x-1][t.y]);
maze[t.x-1][t.y].parentRow=t.x;
maze[t.x-1][t.y].parentColumn=t.y;
maze[t.x-1][t.y].visited=true;
}
if(t.x + 1 x maze[t.x+1][t.y].visited==false maze[t.x+1][t.y].content != 'W')
{
stack.push(maze[t.x+1][t.y]);
maze[t.x+1][t.y].parentRow=t.x;
maze[t.x+1][t.y].parentColumn=t.y;
maze[t.x+1][t.y].visited=true;
}
if(t.y - 1 0 maze[t.x][t.y - 1].visited==false maze[t.x][t.y-1].content != 'W')
{
stack.push(maze[t.x][t.y-1]);
maze[t.x][t.y-1].parentRow=t.x;
maze[t.x][t.y-1].parentColumn=t.y;
maze[t.x][t.y-1].visited=true;
}
if( t.y + 1 y maze[t.x][t.y + 1].visited==false maze[t.x][t.y+1].content != 'W')
{
stack.push(maze[t.x][t.y+1]);
maze[t.x][t.y+1].parentRow=t.x;
maze[t.x][t.y+1].parentColumn=t.y;
maze[t.x][t.y+1].visited=true;
}
}
return result;
}
public static void show(int x,int y,MyPoint[][] visited)
{
if(visited[x][y].parentRow==-1)
{
System.out.println("["+x+","+y+"]");
return;
}
show(visited[x][y].parentRow,visited[x][y].parentColumn,visited);
System.out.println("-"+"["+x+","+y+"]");
}
public static void main(String[] args)
{
MyPoint[][] maze = getMazeArray();
MyPoint point = new MyPoint('c',1,1);
if(tomRun(maze,point))
{
System.out.println("逃生路径如下:");
show(point.x,point.y,maze);
}
else
System.out.println("无法走出迷宫!");
}
}
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JAVA数据结构迷宫求解!
#includestdio.h
#includegraphics.h
#includeconio.h
typedef struct{
int x,y;
int dir;
}pos,elem;
typedef struct{
elem* b,* t;
int size;
}stack;
void initstack(stack* s)
{
s-b=(elem*)malloc(50*sizeof(elem));
if(s-b){
s-t=s-b;
s-size=50;
return;
}
exit(0);
}
void push(stack* s,elem* e)
{
*s-t=*e;
s-t++;
}
void pop(stack* s,elem* e)
{
*e=*--s-t;
}
void gettop(stack* s,elem* e)
{
*e=*(s-t-1);
}
void clearstack(stack* s)
{
s-t=s-b;
}
int stackempty(stack* s)
{
return !(s-t-s-b);
}
int destroystack(stack* s)
{
free(s-b);
free(s);
return 1;
}
int mg[10][10]={
{-1,-0,-1,-1,-1,-1,-1,-1,-1,-1},
{-1,-0,-0,-0,-1,-0,-0,-0,-0,-1},
{-1,-0,-1,-0,-1,-0,-1,-1,-0,-1},
{-1,-0,-1,-1,-0,-0,-0,-0,-0,-1},
{-1,-0,-0,-1,-0,-1,-1,-0,-0,-1},
{-1,-0,-0,-0,-0,-0,-1,-0,-0,-1},
{-1,-0,-1,-0,-0,-0,-0,-1,-0,-1},
{-1,-0,-1,-1,-0,-0,-0,-1,-0,-1},
{-1,-0,-0,-0,-1,-0,-0,-1,-0,-0},
{-1,-1,-1,-1,-1,-1,-1,-1,-1,-1}
};
void step(stack* s,pos* cur,stack* result);
void savepath(stack* s,pos* cur,stack* result);
void draw(int y,int x);
void step(stack* s,pos* cur,stack* result)
{
if(stackempty(result)||s-t-s-bresult-t-result-b){
for(cur-dir++;cur-dir5;cur-dir++){
setfillstyle(SOLID_FILL,15);
switch(cur-dir){
case 1:
if(!mg[cur-y-1][cur-x]){
mg[cur-y][cur-x]=1;
push(s,cur);
cur-y--;
cur-dir=0;
draw(cur-y,cur-x);
return;
}
break;
case 2:
if(!mg[cur-y][cur-x+1]){
mg[cur-y][cur-x]=1;
push(s,cur);
cur-x++;
cur-dir=0;
draw(cur-y,cur-x);
return;
}
break;
case 3:
if(!mg[cur-y+1][cur-x]){
mg[cur-y][cur-x]=1;
push(s,cur);
cur-y++;
cur-dir=0;
draw(cur-y,cur-x);
return;
}
break;
case 4:
if(!mg[cur-y][cur-x-1]){
mg[cur-y][cur-x]=1;
push(s,cur);
cur-x--;
cur-dir=0;
draw(cur-y,cur-x);
return;
}
break;
default:
exit(0);
}
}
}
mg[cur-y][cur-x]=0;
setfillstyle(SOLID_FILL,0);
draw(cur-y,cur-x);
pop(s,cur);
}
void savepath(stack* s,pos* cur,stack* result)
{
pos* top=s-t;
if(stackempty(result)){
push(result,cur);
while(tops-b)
push(result,--top);
}
else if(result-t-result-bs-t-s-b){
clearstack(result);
push(result,cur);
while(tops-b)
push(result,--top);
}
}
void draw(int y,int x)
{
bar(100+15*x,100+15*y,115+15*x,115+15*y);
}
void main(void)
{
int i;
int x,y;
int gd=DETECT,gm;
stack* s=NULL;
stack* result=NULL;
pos* cur=NULL;
initgraph(gd,gm,"");
for(x=0;x10;x++)
for(y=0;y10;y++){
if(mg[y][x]){
setfillstyle(SOLID_FILL,3);
draw(y,x);
}
}
result=(stack*)malloc(sizeof(stack));
initstack(result);
s=(stack*)malloc(sizeof(stack));
cur=(pos*)malloc(sizeof(pos));
initstack(s);
cur-x=1;
cur-y=0;
cur-dir=0;
push(s,cur);
cur-x=1;
cur-y=1;
cur-dir=1;
do{
if(cur-x==9cur-y==8)
savepath(s,cur,result);
step(s,cur,result);
}while(!stackempty(s));
if(stackempty(result))
printf("no way available");
else{
int ch=0;
printf("following is the shortest path:\n");
while(!stackempty(result)){
pop(result,cur);
setfillstyle(SOLID_FILL,15);
draw(cur-y,cur-x);
if(ch5){
putchar('\n');
ch=0;
}
printf("(%d,%d,%d) ",cur-x,cur-y,cur-dir);
ch++;
}
}
printf("\n");
destroystack(s);
destroystack(result);
free(cur);
printf("Press any key to end");
while(!kbhit());
closegraph();
}
java迷宫路径总条数问题
int[][] data是你的迷宫数组,返回值是路径总条数,不需要递归
public int findWayCount(int[][] data) {
int[][] way = new int[data.length][];
for (int m = 0; m data.length; m++) {
way[m] = new int[data[m].length];
for (int n = 0; n data[m].length; n++) {
if (data[m][n] == 0) {
way[m][n] = 0;
} else if (m == 0 n == 0) {
way[m][n] = data[0][0];
} else if (m == 0) {
way[m][n] = way[m][n - 1];
} else if (n == 0) {
way[m][n] = way[m - 1][n];
} else {
way[m][n] = way[m][n - 1] + way[m - 1][n];
}
}
}
请帮忙用数据结构(java版)的知识解决这道迷宫问题的程序代码。
我这是用c写的。你可以看看,希望能帮助到你。
#include"stdlib.h"
#include"stdio.h"
#define N 50
#define M 50
int X;
int maze[N+2][M+2];
struct point{
int row,col,predecessor;
}queue[512];
int head=0,tail=0;
void shoudong_maze(int m,int n){
int i,j;
printf("\n\n");
printf("请按行输入迷宫,0表示通路,1表示障碍:\n\n");
for(i=0;im;i++)
for(j=0;jn;j++)
scanf("%d",maze[i][j]);
}
void zidong_maze(int m,int n){
int i,j;
printf("\n迷宫生成中……\n\n");
system("pause");
for(i=0;im;i++)
for(j=0;jn;j++)
maze[i][j]=rand()%2;
//由于rand()产生的随机数是从0到RAND_MAX
//RAND_MAX是定义在stdlib.h中的,其值至少为32767)
//要产生从X到Y的数,只需要这样写:k=rand()%(Y-X+1)+X;
}
void print_maze(int m,int n){
int i,j;
printf("\n迷宫生成结果如下:\n\n");
printf("迷宫入口\n");
printf("↓");
for(i=0;im;i++)
{printf("\n");
for(j=0;jn;j++)
{if(maze[i][j]==0) printf("□");
if(maze[i][j]==1) printf("■");}
}
printf("→迷宫出口\n");
}
void result_maze(int m,int n)
{ int i,j;
printf("迷宫通路(用☆表示)如下所示:\n\t");
for(i=0;im;i++)
{ printf("\n");
for(j=0;jn;j++)
{if(maze[i][j]==0||maze[i][j]==2) printf("□");
if(maze[i][j]==1) printf("■");
if(maze[i][j]==3) printf("☆");
}
}
}
void enqueue(struct point p)
{ queue[tail]=p;
tail++;
}
struct point dequeue()
{ head++;
return queue[head-1];
}
int is_empty()
{ return head==tail;
}
void visit(int row,int col,int maze[52][52])
{ struct point visit_point={row,col,head-1};
maze[row][col]=2;
enqueue(visit_point);
}
int mgpath(int maze[52][52],int m,int n)
{ X=1;
struct point p={0,0,-1};
if(maze[p.row][p.col]==1)
{ printf("\n===============================================\n");
printf("此迷宫无解\n\n");X=0;return 0;}
maze[p.row][p.col]=2;
enqueue(p);
while(!is_empty())
{p=dequeue();
if((p.row==m-1)(p.col==n-1)) break;
if((p.col+1n)(maze[p.row][p.col+1]==0)) visit(p.row,p.col+1,maze);
if((p.row+1m)(maze[p.row+1][p.col]==0)) visit(p.row+1,p.col,maze);
if((p.col-1=0)(maze[p.row][p.col-1]==0)) visit(p.row,p.col-1,maze);
if((p.row-1=0)(maze[p.row-1][p.col]==0)) visit(p.row-1,p.col,maze);
}
if(p.row==m-1p.col==n-1)
{printf("\n==================================================================\n");
printf("迷宫路径为:\n");
printf("(%d,%d)\n",p.row,p.col);
maze[p.row][p.col]=3;
while(p.predecessor!=-1)
{p=queue[p.predecessor];
printf("(%d,%d)\n",p.row,p.col);
maze[p.row][p.col]=3;
}
}
else {printf("\n=============================================================\n");
printf("此迷宫无解!\n\n");X=0;}
return 0;
}
int main()
{int i,m,n,cycle=0;
while(cycle!=(-1))
{
printf("********************************************************************************\n");
printf(" ☆欢迎进入迷宫求解系统☆\n");
printf(" 设计者:尹旭 林静波(信息2班)\n");
printf("********************************************************************************\n");
printf(" 手动生成迷宫 请按:1\n");
printf(" 自动生成迷宫 请按:2\n");
printf(" 退出 请按:3\n\n");
printf("********************************************************************************\n");
printf("\n");
printf("请选择你的操作:\n");
scanf("%d",i);
switch(i)
{case 1:printf("\n请输入行数:");
scanf("%d",m);
printf("\n");
printf("请输入列数:");
scanf("%d",n);
while((m=0||m50)||(n=0||n50))
{ printf("\n抱歉,你输入的行列数超出预设范围(0-50,0-50),请重新输入:\n\n");
printf("请输入行数:");
scanf("%d",m);
printf("\n");
printf("请输入列数:");
scanf("%d",n);
}
shoudong_maze(m,n);
print_maze(m,n);
mgpath(maze,m,n);
if(X!=0)
result_maze(m,n);
printf("\n\nPress Enter Contiue!\n");
getchar();
while(getchar()!='\n');
break;
case 2:printf("\n请输入行数:");
scanf("%d",m);
printf("\n");
printf("请输入列数:");
scanf("%d",n);
while((m=0||m50)||(n=0||n50))
{printf("\n抱歉,你输入的行列数超出预设范围(0-50,0-50),请重新输入:\n\n");
printf("请输入行数:");
scanf("%d",m);
printf("\n");
printf("请输入列数:");
scanf("%d",n);
}
zidong_maze(m,n);
print_maze(m,n);
mgpath(maze,m,n);
if(X!=0)
result_maze(m,n);
printf("\n\nPress Enter Contiue!\n");getchar();while(getchar()!='\n');break;
case 3:cycle=(-1);
break;
default:printf("\n");
printf("你的输入有误!\n");
printf("\nPress Enter Contiue!\n");
getchar();
while(getchar()!='\n');break;
}
}
}
JAVA走迷宫问题-怎么使迷宫一定走通?
可以逆向思考,怎么说呢,就是说。
假设现在咱们就在迷宫的出口,那么你往回走(这个往回走,就是随机产生的,可以任意一个方向),最后到达入口,那么这么一个路线就一定可以走的通 呀。。。
求用java语言寻找走出迷宫路线的算法
首先给定一个初始坐标,然后构建一个容器保存坐标值,之后进行迭代,横坐标+1,或者纵坐标+1,这个顺寻自己定义(四个方向),经过的“路径”保存在那个容器中,如果遇到死角,以此往回迭代,在容器中将遇到死角的那个坐标删除。最后找到自己定义的那个迷宫出口坐标。
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